| | Sciocont's Planet Editor, as from the Backup Forum | |
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Noitulove Regular
Posts: 238 Reputation: 1 Join date: 2010-07-09
 | Subject: Re: Sciocont's Planet Editor, as from the Backup Forum Fri Jul 16, 2010 9:37 pm | |
| | InvaderZim wrote: | | ~sciocont wrote: | | There will be life on gas planets. |
There will? How would it survive? |
I imagine them being like jellyfish, wandering around in the dense, gaseous atmosphere as earth-bound jellyfish would do in deep water. That is, if they are mobile at all, and not just giant sacs of air acting as plants floating around mindlessly. Which gives me an idea; they could filter-feed on tiny, possibly nutrient rich particles hidden in the clouds somewhere, as, once again our jellyfish do on tiny plankton. (Do they? I forget.) Or maybe the gas giant has extremely active weather, and life is fueled by small bolts of electricity.
As for more advanced, sientent life, well, I don't really imagine it being all that plausible. |
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~sciocont Overall Team Lead

Posts: 3276 Reputation: 102 Join date: 2010-07-06
 | Subject: Re: Sciocont's Planet Editor, as from the Backup Forum Fri Jul 16, 2010 10:22 pm | |
| I agree, noit. It' is however, another situation where technology would be hard to develop due to the lack of raw materials like metals, rocks, etc. _________________ Remember our goals: simplicity, science, and playability. Keep them in mind always. [OE]| [FAQ]|[Wiki]|[My Blog]  |
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Poisson Regular

Posts: 324 Reputation: 9 Join date: 2010-07-07 Age: 18 Location: AK (GMT -9)
 | Subject: Re: Sciocont's Planet Editor, as from the Backup Forum Fri Jul 16, 2010 10:31 pm | |
| I think this wiil be another one of those "Well lets not program for it and see what happens" type things, eh? |
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InvaderZim Experienced

Posts: 533 Reputation: 11 Join date: 2010-07-10 Age: 16 Location: Waiting for admittance to the Waiting Room
 | Subject: Re: Sciocont's Planet Editor, as from the Backup Forum Fri Jul 16, 2010 11:41 pm | |
| | Poisson wrote: | | I think this wiil be another one of those "Well lets not program for it and see what happens" type things, eh? |
Agreed. If life wants to develop there, it will. |
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GamerXA Regular

Posts: 286 Reputation: 10 Join date: 2010-07-06 Age: 24 Location: Australia, Queensland
 | Subject: Re: Sciocont's Planet Editor, as from the Backup Forum Sat Jul 17, 2010 12:03 am | |
| | Noitulove wrote: | | InvaderZim wrote: | | ~sciocont wrote: | | There will be life on gas planets. |
There will? How would it survive? |
I imagine them being like jellyfish, wandering around in the dense, gaseous atmosphere as earth-bound jellyfish would do in deep water. That is, if they are mobile at all, and not just giant sacs of air acting as plants floating around mindlessly. Which gives me an idea; they could filter-feed on tiny, possibly nutrient rich particles hidden in the clouds somewhere, as, once again our jellyfish do on tiny plankton. (Do they? I forget.) Or maybe the gas giant has extremely active weather, and life is fueled by small bolts of electricity.
As for more advanced, sientent life, well, I don't really imagine it being all that plausible. |
Life would probably evolve, if it does at all, by the cells evolving gas filled vesicles. This would require Cells to use Buoyancy Calculations, which we would probably have to do any way.
This Planet Editor seems a little confined. Also, I thought that editing the planet will be done in God Mode, in-game. |
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InvaderZim Experienced

Posts: 533 Reputation: 11 Join date: 2010-07-10 Age: 16 Location: Waiting for admittance to the Waiting Room
 | Subject: Re: Sciocont's Planet Editor, as from the Backup Forum Sat Jul 17, 2010 12:45 am | |
| Hey, just thought of something: how will these planets be spawned? Randomly placed in unexplored systems? |
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US_of_Alaska Overall Team Co-Lead

Posts: 1341 Reputation: 28 Join date: 2010-07-07 Age: 20 Location: Australia
 | Subject: Re: Sciocont's Planet Editor, as from the Backup Forum Sat Jul 17, 2010 3:02 am | |
| @Gamer: What about the editor is confined? It seems like it has every reasonable tool included. And all the editors will be available through the main menu, as well as in the game.
@Zim: If there is a check for the right kind of star and it's properties, then i guess that would be the easiest way to do it. |
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GamerXA Regular

Posts: 286 Reputation: 10 Join date: 2010-07-06 Age: 24 Location: Australia, Queensland
 | Subject: Re: Sciocont's Planet Editor, as from the Backup Forum Sat Jul 17, 2010 3:05 am | |
| It just seems that the Editor's tools are too specific. I thought that in God-Mode the player will use God Powers to change the planet without having to enter an Editor at all. |
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The Uteen Sandbox Team Lead

Posts: 1489 Reputation: 68 Join date: 2010-07-06 Age: 16 Location: England, Virgo Supercluster
 | Subject: Re: Sciocont's Planet Editor, as from the Backup Forum Sat Jul 17, 2010 3:15 am | |
| | GamerXA wrote: | | It just seems that the Editor's tools are too specific. I thought that in God-Mode the player will use God Powers to change the planet without having to enter an Editor at all. |
They can change it, 'casting' volcanoes and earthquakes on whatever unlucky place is below them, but any big change such as altering tectonic plates, changing ratios of different gases etc. would be best in an editor. |
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US_of_Alaska Overall Team Co-Lead

Posts: 1341 Reputation: 28 Join date: 2010-07-07 Age: 20 Location: Australia
 | Subject: Re: Sciocont's Planet Editor, as from the Backup Forum Sat Jul 17, 2010 3:19 am | |
| | GamerXA wrote: | | It just seems that the Editor's tools are too specific. I thought that in God-Mode the player will use God Powers to change the planet without having to enter an Editor at all. |
For ease, on both the part of the programmer and the player, an editor for planets and celestial objects makes sense. You can still move things around and junk when you're in planet view or whatever in God Mode. |
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GamerXA Regular

Posts: 286 Reputation: 10 Join date: 2010-07-06 Age: 24 Location: Australia, Queensland
 | Subject: Re: Sciocont's Planet Editor, as from the Backup Forum Sat Jul 17, 2010 3:48 am | |
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~sciocont Overall Team Lead

Posts: 3276 Reputation: 102 Join date: 2010-07-06
 | Subject: Re: Sciocont's Planet Editor, as from the Backup Forum Sat Jul 17, 2010 6:37 pm | |
| | GamerXA wrote: | | It just seems that the Editor's tools are too specific. I thought that in God-Mode the player will use God Powers to change the planet without having to enter an Editor at all. |
Editor and god mode are different things. I don't really call any shots for (or care much about) God mode. I'm just here for the editors and org mode, basically. I'm happy with spending my entire game as an octopus or something._________________ Remember our goals: simplicity, science, and playability. Keep them in mind always. [OE]| [FAQ]|[Wiki]|[My Blog]  |
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InvaderZim Experienced

Posts: 533 Reputation: 11 Join date: 2010-07-10 Age: 16 Location: Waiting for admittance to the Waiting Room
 | Subject: Re: Sciocont's Planet Editor, as from the Backup Forum Sat Jul 17, 2010 7:11 pm | |
| | ~sciocont wrote: | | GamerXA wrote: | | It just seems that the Editor's tools are too specific. I thought that in God-Mode the player will use God Powers to change the planet without having to enter an Editor at all. |
Editor and god mode are different things. I don't really call any shots for (or care much about) God mode. I'm just here for the editors and org mode, basically. I'm happy with spending my entire game as an octopus or something. |
Same here, but we need a solid game- meaning, we need to give plenty of and equal attention to all aspects of the game. |
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~sciocont Overall Team Lead

Posts: 3276 Reputation: 102 Join date: 2010-07-06
 | Subject: Re: Sciocont's Planet Editor, as from the Backup Forum Sat Jul 17, 2010 8:46 pm | |
| | InvaderZim wrote: | | ~sciocont wrote: | | GamerXA wrote: | | It just seems that the Editor's tools are too specific. I thought that in God-Mode the player will use God Powers to change the planet without having to enter an Editor at all. |
Editor and god mode are different things. I don't really call any shots for (or care much about) God mode. I'm just here for the editors and org mode, basically. I'm happy with spending my entire game as an octopus or something. |
Same here, but we need a solid game- meaning, we need to give plenty of and equal attention to all aspects of the game. |
That's why the rest of you are here. _________________ Remember our goals: simplicity, science, and playability. Keep them in mind always. [OE]| [FAQ]|[Wiki]|[My Blog]  |
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YourBreakfast Learner

Posts: 114 Reputation: 0 Join date: 2010-07-30
 | Subject: Re: Sciocont's Planet Editor, as from the Backup Forum Wed Aug 04, 2010 6:37 am | |
| I really hope that when your organism is able to teraform the hard way (eg. putting more carbon dioxide blah blah) to make an uninhabitable planet habitable.
This was my most exciting feature for 05 Spore in Space and it'd be a shame to just be able to go into the editor to make any planet you desire.
That's why I think ascesion should be the ultimate research and so, unlocked at the very end of your Tech tree. (Though, I presume it already is)
Just please that the player be able to teraform planets before getting god mode. |
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| | Sciocont's Planet Editor, as from the Backup Forum | |
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