Thrive Game Development

Development of the evolution game Thrive.
 
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Daniferrito, ~sciocont

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Updated Research Web
Wed May 08, 2013 5:20 pm by NickTheNick
Okay guys, here is my first Devblog to fulfill my responsibility as Strategy Team lead.

Finally I have procured some work to show for my efforts in conceptualizing the Strategy Mode. The Research Web is a pivotal component of post-sapience gameplay, as it is what drives your species forwards from the Awakening stage to their final steps into Ascension. Through a graphing program, I have managed …

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Keywords
music space cell Thrive tree Devblog microbe date game evolution wiki progress auto organism Gameplay biomes concept creature editor video prototype research tech underwater planet stage
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» Implementing Underwater Civilizations
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» Concept Art Thread
by untrustedlife Yesterday at 6:18 pm

» New guy here
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» Strategy Mode Discussion
by NickTheNick Yesterday at 10:05 am

» Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread
by WilliamstheJohn Yesterday at 1:32 am

» Another Idea: 'Over tech'
by WilliamstheJohn Yesterday at 1:28 am

» Parallel work on multiple stages
by NickTheNick Mon May 20, 2013 7:37 pm

» Revolutionary Games website's thread
by WilliamstheJohn Mon May 20, 2013 10:48 am

» Hello there!
by Doggit Sun May 19, 2013 2:16 pm

Concept Art Thread 5 5 9
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 Concept Art Thread

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The Uteen
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PostSubject: Re: Concept Art Thread   Tue Jul 24, 2012 3:49 am

Very good, that is one fancy image. Smile
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~sciocont
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PostSubject: Re: Concept Art Thread   Tue Jul 24, 2012 9:54 am

Thanks guys

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jaws2blood
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PostSubject: Re: Concept Art Thread   Tue Jul 24, 2012 11:01 pm

yay, a cell! ok, it's just a circle with scribbles in it Razz
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Doggit
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PostSubject: Re: Concept Art Thread   Wed Jul 25, 2012 6:46 am

Congratulations Sciocont your drawing is amazing!. cheers Even your Jaws2blood I really like. Very Happy

I have a question: But all these drawings are saved or remain only in this thread? Smile

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PostSubject: Re: Concept Art Thread   Wed Jul 25, 2012 10:47 am

They remain here.

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PostSubject: Re: Concept Art Thread   Sun Jul 29, 2012 10:42 pm

I modeled a basic intro for when the game boots up
http://www.mediafire.com/?5050w08vhxrauwd
It's a planet passing by a yellow star with sounds of radio signals indicating sapient life is on the planet. If anyone has ideas for me to improve it, feel free to ask. If you'd like to improve it yourself, I will post a download link to the actual scene. If there are any typos in here I missed, sorry, my keyboard has a problem Embarassed
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PostSubject: Re: Concept Art Thread   Mon Jul 30, 2012 6:54 am

Gryphogrox wrote:
I modeled a basic intro for when the game boots up
http://www.mediafire.com/?5050w08vhxrauwd
It's a planet passing by a yellow star with sounds of radio signals indicating sapient life is on the planet. If anyone has ideas for me to improve it, feel free to ask. If you'd like to improve it yourself, I will post a download link to the actual scene. If there are any typos in here I missed, sorry, my keyboard has a problem Embarassed


GREAT JOB Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy Very Happy

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Thrive probably will never be completed ... BAZINGA!
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~sciocont
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PostSubject: Re: Concept Art Thread   Mon Jul 30, 2012 10:53 am

Gryphogrox wrote:
I modeled a basic intro for when the game boots up
http://www.mediafire.com/?5050w08vhxrauwd
It's a planet passing by a yellow star with sounds of radio signals indicating sapient life is on the planet. If anyone has ideas for me to improve it, feel free to ask. If you'd like to improve it yourself, I will post a download link to the actual scene. If there are any typos in here I missed, sorry, my keyboard has a problem Embarassed

Great. My suggestions:
Increase the poly count in order to smooth out the spheres
Make the sun smaller, so that the planet creates a ring like that of a solar eclipse- this is more accurate in size and will blend in better with the transition to the logo
Use the HQ logo: here

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PostSubject: Re: Concept Art Thread   Mon Jul 30, 2012 12:15 pm

Just finished, unfortunately high poly gives blender a tummy ache and it's hard to tell the difference between this intro and the last even though it slowed down my pc for a good hour. Anyways, here it is:
http://www.mediafire.com/?aczl1vsghr7rpzq
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~sciocont
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PostSubject: Re: Concept Art Thread   Mon Jul 30, 2012 3:41 pm

Still looking pretty good.

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Doggit
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PostSubject: Re: Concept Art Thread   Mon Jul 30, 2012 7:13 pm

Congratulations i like a lot these videos. Smile But I have a question: these videos are for what? Very Happy

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- I need a person who knows how to play the piano well or guitar. If you play it, contact me and u can help me to make new theme for the game. Smile -

Thrive probably will never be completed ... BAZINGA!
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jaws2blood
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PostSubject: Re: Concept Art Thread   Mon Jul 30, 2012 8:06 pm

Doggit wrote:
Congratulations i like a lot these videos. Smile But I have a question: these videos are for what? Very Happy


they are the beginning of the game.
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Doggit
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PostSubject: Re: Concept Art Thread   Tue Jul 31, 2012 5:53 am



I have a suggestion: if you tried to do a video like that but adding a satellite to the planet? Very Happy

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PostSubject: Re: Concept Art Thread   Tue Jul 31, 2012 8:36 am

I probably could add a satellite, I'll give it a shot Smile
update: satelite interferes with the logo transition, sorry about that.
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PostSubject: Re: Concept Art Thread   Mon Aug 27, 2012 10:30 am

Bumping...

I could try to draw something, but it probably will look very 2-D.
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