Thrive Game Development

Development of the evolution game Thrive.
 
HomeHome  PortalPortal  CalendarCalendar  FAQFAQ  SearchSearch  MemberlistMemberlist  UsergroupsUsergroups  RegisterRegister  Log inLog in  
Welcome new and returning members!
Sign up and introduce yourself. ADMIN knows your ASL.
If you're new, read around a bit before you post: the odds are we've already covered your suggestion.
We are working with a relatively new theme, so visual bugs are being addressed.
ADMIN reminds you that the Devblog is REQUIRED reading.
Currently: The Microbe stage environment is taking shape.
Log in
Username:
Password:
Log in automatically: 
:: I forgot my password
READ BEFORE POSTING
FAQs Wiki OE CC Thrive
Search
 
 

Display results as :
 
Rechercher Advanced Search
Statistics
We have 849 registered users
The newest registered user is KuroiRyuu

Our users have posted a total of 22724 messages in 1100 subjects
Who is online?
In total there are 8 users online :: 0 Registered, 0 Hidden and 8 Guests :: 2 Bots

None

Most users ever online was 443 on Sun Mar 17, 2013 4:41 pm
Updated Research Web
Wed May 08, 2013 5:20 pm by NickTheNick
Okay guys, here is my first Devblog to fulfill my responsibility as Strategy Team lead.

Finally I have procured some work to show for my efforts in conceptualizing the Strategy Mode. The Research Web is a pivotal component of post-sapience gameplay, as it is what drives your species forwards from the Awakening stage to their final steps into Ascension. Through a graphing program, I have managed …

[ Full reading ]
Comments: 5
Keywords
date organism biomes music creature Gameplay game tech wiki research stage space video progress evolution tree Devblog underwater editor prototype Thrive cell planet auto microbe concept
Latest topics
» Parallel work on multiple stages
by WilliamstheJohn Yesterday at 8:49 am

» Food and Consumption
by NickTheNick Thu May 16, 2013 9:18 pm

» Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread
by NickTheNick Thu May 16, 2013 8:23 pm

» Another new guy :)
by cornflakes91 Thu May 16, 2013 6:08 am

» Strategy Mode Discussion
by cornflakes91 Thu May 16, 2013 5:59 am

» Hello there!
by untrustedlife Wed May 15, 2013 6:48 pm

» Cultural Trait Brainstorming
by NickTheNick Wed May 15, 2013 5:57 pm

» Forum Rules/Etiquette
by Xazo-Tak Wed May 15, 2013 3:15 pm

» Building Microbe Stage
by Nimbal Wed May 15, 2013 1:31 am

» LTL Weapons
by Xazo-Tak Tue May 14, 2013 8:03 pm

» Compound Tags and Properties
by NickTheNick Tue May 14, 2013 7:41 pm

» Holidays affecting gameplay?
by Thriving Cheese Tue May 14, 2013 1:16 pm

» Bilinguals wanted! Quiero personas bilingües! Je veux bilingues!
by cornflakes91 Tue May 14, 2013 12:54 pm

» Build system discussion
by Nimbal Tue May 14, 2013 6:58 am

» Revamping the Forum
by Xazo-Tak Mon May 13, 2013 11:11 pm

» Updated Research Web
by NickTheNick Mon May 13, 2013 5:50 pm

» Chat channel and IRC clients
by Nimbal Mon May 13, 2013 10:01 am

» Function Part Discussion
by NickTheNick Mon May 13, 2013 1:23 am

» Mass Extinction Events
by untrustedlife Sun May 12, 2013 5:47 pm

» Revamping the Wiki
by NickTheNick Sun May 12, 2013 12:17 pm

Share | .
 

 Circadian Tab/Editor

View previous topic View next topic Go down 
Go to page : Previous  1, 2
AuthorMessage
~sciocont
Overall Team Lead


Posts: 3169
Reputation: 99
Join date: 2010-07-06

PostSubject: Re: Circadian Tab/Editor   Mon Jul 30, 2012 10:58 am

Deathbite42 wrote:
Wait. Are you saying you will EVER lose access to the OE?

You'll lose access to it when you gain access to the TE.

_________________
Remember our goals: simplicity, science, and playability. Keep them in mind always.
[OE]|[FAQ]|[Wiki]|[My Blog]
Back to top Go down
View user profile
Deathbite42
Regular


Posts: 218
Reputation: -2
Join date: 2012-07-27

PostSubject: Re: Circadian Tab/Editor   Mon Jul 30, 2012 4:27 pm

Why? Couldn't we, humans, with the TE, hypothetically, evolve into something else with simple biotech upon ourselves? "It's too advanced! There's a clear gap between our creature and humans!" No, simple, primitive creatures continue to evolve regardless of technology.
Back to top Go down
View user profile
~sciocont
Overall Team Lead


Posts: 3169
Reputation: 99
Join date: 2010-07-06

PostSubject: Re: Circadian Tab/Editor   Mon Jul 30, 2012 4:56 pm

Deathbite42 wrote:
Why? Couldn't we, humans, with the TE, hypothetically, evolve into something else with simple biotech upon ourselves? "It's too advanced! There's a clear gap between our creature and humans!" No, simple, primitive creatures continue to evolve regardless of technology.

You can unlock the OE again with sufficient research. All evolution slows down dramatically when you gain technology, because the time scale of the game slows down.

_________________
Remember our goals: simplicity, science, and playability. Keep them in mind always.
[OE]|[FAQ]|[Wiki]|[My Blog]
Back to top Go down
View user profile
Deathbite42
Regular


Posts: 218
Reputation: -2
Join date: 2012-07-27

PostSubject: Re: Circadian Tab/Editor   Mon Jul 30, 2012 8:10 pm

Oh. I see.
Back to top Go down
View user profile
 

Circadian Tab/Editor

View previous topic View next topic Back to top 
Page 2 of 2Go to page : Previous  1, 2

 Similar topics

-
» SotN Map Editor
» Download EO Map Editor 0.2.0 (alpha7)
» New version of DAWOSC and the Editor
» Steel Fury Mission Editor Tut's
» [Share] Cara ganti model di World Editor

Permissions in this forum:You cannot reply to topics in this forum
Thrive Game Development :: Editors :: Organism-