| | Into death or victory we shall ride! | |
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flipy

Posts: 19 Reputation: 0 Join date: 2011-08-21
 | Subject: Into death or victory we shall ride! Sat Feb 04, 2012 2:30 pm | |
| I've been thinking about this concept and, I've read about how you can be domesticated or domesticate an organism, but if you/they are large enouph could the things that domesticated you ride you, and vise versa. |
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The Uteen Sandbox Team Lead

Posts: 1074 Reputation: 23 Join date: 2010-07-06 Age: 15 Location: England, Virgo Supercluster
 | Subject: Re: Into death or victory we shall ride! Sun Feb 05, 2012 8:31 am | |
| | flipy wrote: | | I've been thinking about this concept and, I've read about how you can be domesticated or domesticate an organism, but if you/they are large enouph could the things that domesticated you ride you, and vise versa. |
Sounds good, saddles should currently be possible with the TE section with the organism dummies, and would allow you to select the riding position, though might be a bit harder to implement in earlier stages with no tech (it requires collision programming, if any managed to catch wheatley in portal 2, you can move from under him with no friction - so friction would have to be programmed in to work). |
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Tenebrarum Society Team Lead

Posts: 1169 Reputation: 23 Join date: 2010-10-01 Age: 18 Location: ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
 | Subject: Re: Into death or victory we shall ride! Mon Feb 06, 2012 3:28 pm | |
| An intriguing thought.
Thankfully, the way we've planned our technology editor should allow a range of freedom big enough that you may just be able to do just what you describe. I'm not certain where this would serve much benefit, but if the player can ride a beast I see no reason a beast could not ride the player. The only issue I'd foresee would being correctly tagging the thing, so that the player gets it to act as they desire. |
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~sciocont Overall Team Lead

Posts: 2564 Reputation: 61 Join date: 2010-07-06
 | Subject: Re: Into death or victory we shall ride! Mon Feb 06, 2012 6:29 pm | |
| | Tenebrarum wrote: | An intriguing thought.
Thankfully, the way we've planned our technology editor should allow a range of freedom big enough that you may just be able to do just what you describe. I'm not certain where this would serve much benefit, but if the player can ride a beast I see no reason a beast could not ride the player. The only issue I'd foresee would being correctly tagging the thing, so that the player gets it to act as they desire. |
You can load in any org as a mannequin. _________________ Remember our goals: simplicity, science, and playability. Keep them in mind always. [OE]| [FAQ]|[Wiki]|[My Internet Presence]  |
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flipy

Posts: 19 Reputation: 0 Join date: 2011-08-21
 | Subject: Re: Into death or victory we shall ride! Tue Feb 07, 2012 3:40 pm | |
| What i meant by vise versa is that you were a domesticated organism. |
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~sciocont Overall Team Lead

Posts: 2564 Reputation: 61 Join date: 2010-07-06
 | Subject: Re: Into death or victory we shall ride! Tue Feb 07, 2012 5:33 pm | |
| | flipy wrote: | | What i meant by vise versa is that you were a domesticated organism. |
That can happen. It's a smart evolutionary move for you to make, since it ensures your species' survival._________________ Remember our goals: simplicity, science, and playability. Keep them in mind always. [OE]| [FAQ]|[Wiki]|[My Internet Presence]  |
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specialk2121 Newcomer

Posts: 69 Reputation: 0 Join date: 2010-12-14 Age: 14 Location: Empire State of the South
 | Subject: Re: Into death or victory we shall ride! Thu Feb 09, 2012 5:15 pm | |
| If they did ride you, how would you control it. Would on screen directions tell you which way to go, or would you have no control what so ever.
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The Uteen Sandbox Team Lead

Posts: 1074 Reputation: 23 Join date: 2010-07-06 Age: 15 Location: England, Virgo Supercluster
 | Subject: Re: Into death or victory we shall ride! Fri Feb 10, 2012 9:30 am | |
| | specialk2121 wrote: | If they did ride you, how would you control it. Would on screen directions tell you which way to go, or would you have no control what so ever.
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On-screen directions would probably be better than being controlled, at least initially. If you fail to follow the directions, you can 'fail to be domesticated' and so not head down that evolutionary route. If you do enough, you could get an 'auto-direction' toggle when being ridden. The on-screen directions (non-auto) can then just provide the player with gameplay. |
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flipy

Posts: 19 Reputation: 0 Join date: 2011-08-21
 | Subject: Re: Into death or victory we shall ride! Sat Feb 11, 2012 8:12 am | |
| So say if your domesticated already, since you have control you can be that annoying one that let's no one ride him... |
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| | Into death or victory we shall ride! | |
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