Thrive Game Development

Development of the evolution game Thrive.
 
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Currently: The Microbe stage environment is taking shape.
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scorpion268

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Updated Research Web
Wed May 08, 2013 5:20 pm by NickTheNick
Okay guys, here is my first Devblog to fulfill my responsibility as Strategy Team lead.

Finally I have procured some work to show for my efforts in conceptualizing the Strategy Mode. The Research Web is a pivotal component of post-sapience gameplay, as it is what drives your species forwards from the Awakening stage to their final steps into Ascension. Through a graphing program, I have managed …

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Keywords
microbe cell space research Thrive auto prototype organism progress stage editor underwater Devblog creature Gameplay planet wiki date tree game video evolution tech music biomes concept
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» Miscellaneous Bugs And Questions That Don't Deserve Their Own Thread Thread
by WJacobC Today at 12:09 am

» Building Microbe Stage
by ~sciocont Yesterday at 9:52 pm

» My first Idea for Thrive- Remnants
by NickTheNick Yesterday at 8:12 pm

» Hello, I guess...
by NickTheNick Yesterday at 7:41 pm

» Another Idea: 'Over tech'
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» Strategy Mode Discussion
by NickTheNick Yesterday at 7:05 pm

» Function Part Discussion
by NickTheNick Yesterday at 6:54 pm

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by Seregon Yesterday at 6:17 pm

» Hello! I'd really like to help the team!
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by NickTheNick Yesterday at 1:31 pm

» im new too!
by ~sciocont Fri May 24, 2013 5:41 pm

» Organ Design
by Daniferrito Fri May 24, 2013 4:19 pm

» Microbe Prototype #2
by WilliamstheJohn Fri May 24, 2013 10:54 am

» I would like to introduce myself - AlienSensei
by AlienSensei Fri May 24, 2013 9:26 am

» Hello to all sentient creatures!
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» Revamping the Forum
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by untrustedlife Thu May 23, 2013 9:17 pm

» Senses integration.
by Atrox_Somnium Thu May 23, 2013 7:47 pm

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by Atrox_Somnium Thu May 23, 2013 6:13 pm

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 Concept video with first prototype microbe stage

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MeowMan1
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PostSubject: Re: Concept video with first prototype microbe stage   Tue Jun 12, 2012 6:42 pm

Very Happy other than better graphics, and AI, I doubt we'll need antything else. Very Happy
Really though, graphics are a very serious thing to me, just saying.
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The Uteen
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PostSubject: Re: Concept video with first prototype microbe stage   Wed Jun 13, 2012 10:53 am

MeowMan1 wrote:
Very Happy other than better graphics, and AI, I doubt we'll need antything else. Very Happy
Really though, graphics are a very serious thing to me, just saying.

True, however remember the microbe current concept - we also still need assimilation, proto-cells, cell features (walls, vacuoles, etc), environmental hazards (pH, temperature), natural obstacles, and a GUI. Oh, and to include all the proto-cells & cell features we'll need to program in multicellular (i.e. the rest of the game).

But good graphics are important.
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MeowMan1
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PostSubject: Re: Concept video with first prototype microbe stage   Fri Jun 15, 2012 3:40 pm

Very true.
Sorry, but what is Gui, I kinda forgot, and google's not workin' for me right now, so I can't look it up, right now
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roadkillguy
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PostSubject: Re: Concept video with first prototype microbe stage   Fri Jun 15, 2012 5:38 pm

MeowMan1 wrote:
Very true.
Sorry, but what is Gui, I kinda forgot, and google's not workin' for me right now, so I can't look it up, right now


Graphical User Interface. Google wasn't working?

Will someone please inform me how we will represent assimilation with a single sprite?
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MeowMan1
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PostSubject: Re: Concept video with first prototype microbe stage   Fri Jun 15, 2012 5:48 pm

I know right, out of all things, google just stopped workin'....
anyways, how are the other microbes going to attack You?
Do cell's have "dare I say Weapons", at all, I remembered that from the spore beta, but this isn't spore, so how will other cells attck You?
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~sciocont
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PostSubject: Re: Concept video with first prototype microbe stage   Fri Jun 15, 2012 9:26 pm

roadkillguy wrote:
MeowMan1 wrote:
Very true.
Sorry, but what is Gui, I kinda forgot, and google's not workin' for me right now, so I can't look it up, right now


Graphical User Interface. Google wasn't working?

Will someone please inform me how we will represent assimilation with a single sprite?

Shiiii-
Ideally we were going to release this 3D so I didn't htink much of this problem. I'm really not an expert on anything 2d, but just to go out on a limb I'd say that, for nutrients, we move the consumed sprite onto a lower layer and paste a "vescicle" sprite over it inside of the cell that absorbed it until the nutrient dissolves (by lowering its transparency to 0 and then being deleted). For things that get assimilated, once they get into the vescicle, we open up the cell editor to show then what they've gained and let the player decide how to fit it into the cell.
If that wasn't useful, perhaps we can learn more from other games- I'm sure someone has done something of the sort before. Meanwhile, here's the wikipedia page for phagocytosis, the phenomena we're trying to replicate.

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MeowMan1
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PostSubject: Re: Concept video with first prototype microbe stage   Sat Jun 16, 2012 7:31 am

sounds interesting, I'll try to read that, but my computer, again is going a lil' nuts here
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roadkillguy
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PostSubject: Re: Concept video with first prototype microbe stage   Sat Jun 16, 2012 5:05 pm

Are we planning on absorbing other cells?
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MeowMan1
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PostSubject: Re: Concept video with first prototype microbe stage   Sat Jun 16, 2012 5:19 pm

I think so, also sounds fun.
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~sciocont
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PostSubject: Re: Concept video with first prototype microbe stage   Sat Jun 16, 2012 9:39 pm

roadkillguy wrote:
Are we planning on absorbing other cells?

We will be absorbing the protocells as part of endosymbiosis. Other cells will be absorbed as well, but probably broken up first.

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Calfeggs
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PostSubject: blooming   Tue Aug 28, 2012 7:22 pm

I can't wait to see this bloom! It starts as ovals moving on a screen, and will eventually be semi-complex organisms with joints and flagella and stuff swimming around, like spore.







only better.



Although spore is fun if you play it for what it is.
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